~\My Documents\My Games\
, then
Enemy Unknown: xcom - enemy unknown\xcomgame\Config
Enemy Within: xcom - enemy within\xcomgame\Config
and edit XComEngine.ini
Modify [VoIP]
section with
bHasVoiceEnabled=false
~\My Documents\My Games\
, then
Enemy Unknown: xcom - enemy unknown\xcomgame\Config
Enemy Within: xcom - enemy within\xcomgame\Config
and edit XComEngine.ini
Modify [VoIP]
section with
bHasVoiceEnabled=false
I think there are two main reasons why Windows would wake up “by itself” (without pressing a key on the keyboard or clicking the mouse).
Scheduled tasks are fairly simple to look into and it was not the problem at the time of writing this post, so I’ll skip straight to the second point.
We can get a list of devices that are allowed to wake up the computer from sleep by typing at the command prompt:
powercfg -devicequery wake_armed
At the time, I had 3 allowed devices:
I don’t need WOL or anything like that so I disallowed the network card to wake up the computer using Device manager:
And voilà, my computer now stays asleep until I use the mouse or keyboard. I started having this problem after moving the computer to another network, so I suspect the new router or other network connected computers sent packets that waked it up.
Make sure that Microsoft Exchange System Attendant service is started.
Conflicts
Bugs
There is currently a problem starting Terraria when you also have Mumble running.
Apparently that a lot of people have problems starting the game, but no one seems to be sure of the issue. Some say it’s because of the .NET or XNA framework and others say it could be a conflict with creative sound cards.
Of course, you should check if you have the latest .NET and XNA framework installed. Be sure to have the latest Creative drivers for your card (mine installed automagically with Windows Update optional updates). You could try verifying Terraria game cache integrity under Steam.
I was getting a “Terraria stopped working” window with the following details:
Problem signature: Problem Event Name: APPCRASH Application Name: Terraria.exe Application Version: 1.0.4.0 Application Timestamp: 4eea0a07 Fault Module Name: RTSSHooks.dll Fault Module Version: 0.0.0.0 Fault Module Timestamp: 4d4fb7eb Exception Code: c0000005 Exception Offset: 0000a5f2 OS Version: 6.1.7601.2.1.0.256.48 Locale ID: 3084 Additional Information 1: 0a9e Additional Information 2: 0a9e372d3b4ad19135b953a78882e789 Additional Information 3: 0a9e Additional Information 4: 0a9e372d3b4ad19135b953a78882e789
A workaround is to stop Mumble, start Terraria, then restart Mumble. This conflict could very well happen with something else than Mumble. I have a Creative sound card (good old Audigy 1), but I don’t know how to fix this issue so I am unsure if it’s related.
What kind of sound card do you have? Did you have the same issue using another sound-related software?
EDIT: Not just Terraria! Grand Theft Auto 4 also crashes on start if Mumble is open.